I'm going to be running a Dungeons & Dragons 5th Edition game in December and am getting some Player Characters ready in advance. This is the first, Galladon the Enchanter of Emberwood. I didn't want him to look like Gandalf so went for a blue theme and tried out illuminating the first letter on the scroll like in ancient religious manuscripts. I think it worked ok.
I'm going to have seven players for this game and I don't hink any of them have played 5th Edition yet so it'll be a bit of a challenge but the system is really good and i'm sure they'll enjoy the adventure I have planned for them.
Originally I intended to run a humorous game and have the players play Goblins, Orcs or even an Ettin (the Ettin was going to be played by two players who would argue over what to do each round) but when I put some thought into it I realised that the funniest encounters have never been written to be funny but became that way due to the players themselves.
With that in mind, the seven characters i'm making up will be fairly stereotypical and hopefully the players will breathe life into them.
What do you think? Are deliberately funny adventures more amusing than the serious ones that get derailed by crazy players?
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